1 #ifndef SCREEN_DEFINITIONS_H
2 #define SCREEN_DEFINITIONS_H
This is a wrapper for ImGui Text which serves as unchangeble label.
void define_screen_2(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 2.
void define_screen_3_debug(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 3.
void define_screen_6(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 6.
void define_screen_5(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 5.
void define_screen_4_debug(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 4.
void define_screen_0(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 0.
void define_screen_2_debug(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 2.
void define_screen_1_debug(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 1.
void define_screen_1(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 1.
void define_screen_4(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 4.
void define_screen_3(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 3.
void define_screen_5_debug(std::vector< std::unique_ptr< gui_element >> &)
Definitions of gui elemnts of debug screen 5.