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DC poleHodnotaJazyk
dc.contributor.authorLister, W.
dc.contributor.authorLaycock, R. G.
dc.contributor.authorDay, A. M.
dc.contributor.editorChen, Min
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-03-26T12:10:17Z
dc.date.available2014-03-26T12:10:17Z
dc.date.issued2009
dc.identifier.citationWSCG '2009: Full Papers Proceedings: The 17th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia Plzen, Czech Republic, February 2 - 5, 2009, p. 113-120.en
dc.identifier.isbn978-80-86943-93-0
dc.identifier.urihttp://wscg.zcu.cz/WSCG2009/Papers_2009/!_WSCG2009_Full_final.zip
dc.identifier.urihttp://hdl.handle.net/11025/10896
dc.description.abstractPure geometric techniques have emerged as viable real-time alternatives to those traditionally used for rendering crowds. However, although capable of drawing many thousands of individually animated characters, the potential for injecting intra-crowd diversity within this framework remains to be fully explored. For urban crowds, a prominent source of diversity is that of clothing and this work presents a technique to render a crowd of clothed, virtual humans whilst minimising redundant vertex processing, overdraw and memory consumption. By adopting a piecewise representation, given an assigned outfit and pre-computed visibility metadata, characters can be constructed dynamically from a set of sub-meshes and rendered using skinned instancing. Using this technique, many thousands of independently clothed, animated and textured characters can be rendered at 40 fps.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2009: Full Papers Proceedingsen
dc.rights© Václav Skala - UNION Agencyen
dc.subjectvykreslovánícs
dc.subjectgeometrická diverzitacs
dc.subjectgrafické procesorycs
dc.titleGeometric Diversity for Crowds on the GPUen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedrenderingen
dc.subject.translatedgeometric diversityen
dc.subject.translatedgraphic processing unitsen
dc.type.statusPeer-revieweden
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
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