Title: Virtual Destruction of a 3D Object with a Stick
Authors: Miyazaki, Tohru
Kaneko, Toyohisa
Kuriyama, Shigeru
Citation: WSCG '2005: Full Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, p. 147-154.
Issue Date: 2005
Publisher: UNION Agency
Document type: konferenční příspěvek
URI: http://wscg.zcu.cz/wscg2005/Papers_2005/Full/!WSCG2005_Full_Proceedings_Final.pdf
ISBN: 80-903100-7-9
Keywords: virtuální destrukce;3D objekty;virtuální realita;real-time destrukce
Keywords in different language: virtual destruction;3D objects;virtual reality;real-time destruction
Abstract: This paper is concerned with a real-time method for realizing virtual destruction of a 3D object with external force. A target object is a soft tofu (bean curd) cube which is easily destructable or breakable with a stick. A spring-mass network model is used to represent such an object. Destruction is realized by cutting a spring when its length exceeds its maximum length due to excess stretch force. A system was implemented on a PC with 2 CPU’s and a PHANToM, a force feedback device. A set of optimal parameters are experimentally identified. It is concluded that real-time destruction realized with the presented method can provide destruction close to real one.
Rights: © UNION Agency
Appears in Collections:WSCG '2005: Full Papers

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Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/10964

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