Title: Vision Aware Continuum Crowds
Authors: Lefer, Daniel
Citation: WSCG '2009: Communication Papers Proceedings: The 17th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 2 - 5, 2009, p. 89-94.
Issue Date: 2009
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: http://wscg.zcu.cz/WSCG2009/Papers_2009/!_WSCG2009_Short_final.zip
http://hdl.handle.net/11025/11087
ISBN: 978-80-86943-94-7
Keywords: počítačová animace;simulace davu;spojité modely
Keywords in different language: computer animation;crowd simulation;continuous models
Abstract: Crowd simulation has received increasing attention for two decades because potential applications of crowd simulators can be found in various societal domains. The continuum crowd model puts all information related to the decision-making process in a single equation, which can then be solved by a Fast Marching Method approach. In this paper we propose several improvements to the continuum crowd model: a new governing equation, a new collision avoidance method, and, our major contribution, we add vision capabilities to the characters, thus making them able to collect new information about their surrounding environment and to reconsider path planning according to up-to-date data.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG '2009: Communication Papers Proceedings

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