Název: Combined Compression and Simplification of Dynamic 3D Meshes
Autoři: Váša, Libor
Skala, Václav
Citace zdrojového dokumentu: Computer Animation of Virtual Worlds. 2009, vol. 20, is. 4, p. 447-456.
Datum vydání: 2009
Nakladatel: Wiley
Typ dokumentu: preprint
preprint
URI: http://hdl.handle.net/11025/11338
ISSN: 1546-4261
Klíčová slova: počítačová grafika;dynamické sítě;3D zobrazení;komprese;predikce
Klíčová slova v dalším jazyce: computer graphics;dynamic meshes;3D imigining;compression;prediction
Abstrakt: We present a new approach to dynamic mesh compression, which combines compression with simplification to achieve improved compression results, a natural support for incremental transmission and level of detail. The algorithm allows fast progressive transmission of dynamic 3D content. Our scheme exploits both temporal and spatial coherency of the input data, and is especially efficient for the case of highly detailed dynamic meshes. The algorithm can be seen as an ultimate extension of the clustering and local coordinate frame (LCF)-based approaches, where each vertex is expressed within its own specific coordinate system. The presented results show that we have achieved better compression efficiency compared to the state of the art methods.
Práva: This is the pre-peer reviewed version of the following article: VÁŠA, L. and V. SKALA. Combined compression and simplification of dynamic 3D meshes. Computer Animation and Virtual Worlds. 2009, vol. 20, is. 4, p. 447–456. doi: 10.1002/cav.227., which has been published in final form at http://doi.dx.org/10.1002/cav.227.
Vyskytuje se v kolekcích:Preprinty / Preprints (KIV)

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