Title: Improved Particle-based Ice Melting Simulation with SPH Air Model
Authors: Domaradzki, Jakub
Martyn, Tomasz
Citation: Journal of WSCG. 2014, vol. 22, no. 2, p. 57-64.
Issue Date: 2014
Publisher: Václav Skala - UNION Agency
Document type: článek
URI: http://wscg.zcu.cz/WSCG2014/!!_2014-Journal-No-2.pdf
ISSN: 1213–6972 (hardcopy)
1213–6980 (CD-ROM)
1213–6964 (online)
Keywords: tání ledu;počítačová simulace;proudění vzduchu;interaktivní techniky;jemná částicová hydrodynamika
Keywords in different language: melting of ice;computer simulation;air convection;interactive techniques;smoothed particle hydrodynamics
Abstract: This paper presents an improved method for simulating melting of ice. The melting process is implemented as a result of the heat transfer between ice objects and fluids (water and air). Both the solids and the fluids, including air, are modeled as a set of particles with specified temperatures, which can vary locally during simulation. The proposed new particle-based air model allows one to consider in simulation the influence of the natural air convection on the ice melting process. Moreover, the model makes it possible to melt the ice object in a controllable way by means of external heat sources. The motion of air and water, originally described by the Navier- Stokes equations for incompressible fluids, is computed using the Smoothed Particle Hydrodynamics (SPH) algorithm, which we modify to properly handle our particle-based air and its interactions with ice and water. Thanks to a GPU-based implementation, the proposed method allows us to run the simulation of ice melting at interactive speed on an average PC.
Rights: © Václav Skala - UNION Agency
Appears in Collections:Volume 22, Number 2 (2014)

Files in This Item:
File Description SizeFormat 
Domaradzki.pdfPlný text1,07 MBAdobe PDFView/Open

Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/11901

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.