Title: | Direct volume rendering of unstructured grids in a PC based VR environment |
Authors: | Benölken, Paul Graf, Holger |
Citation: | Journal of WSCG. 2005, vol. 13, no. 1, p. 25-32. |
Issue Date: | 2005 |
Publisher: | Václav Skala - UNION Agency |
Document type: | článek article |
URI: | http://wscg.zcu.cz/WSCG2005/Papers_2005/Journal/!WSCG2005_Journal_Final.pdf http://hdl.handle.net/11025/1443 |
ISSN: | 1213–6964 (online) 1213–6980 (CD-ROM) 1213–6972 (hardcover) |
Keywords: | přímé objemové vykreslování;nestrukturované mřížky;geometrická komprese;virtuální realita |
Keywords in different language: | direct volume rendering;unstructured grids;geometry compression;virtual reality |
Abstract: | In this paper we present our solution for fast, direct volume rendering of unstructured grids on standard PC workstations. We describe our modification of the incremental slicing approach for achieving high performance as well as the application of geometry-compression methods for minimizing the memory requirements. Furthermore, we show our implementation for the interactive modification of transfer functions (classification) in a virtual reality environment by using 3D interaction widgets. Finally we present and discuss the results, we achieved with our application in a VR environment. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | Volume 13, Number 1-3 (2005) |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Benölken.pdf | Plný text | 459,65 kB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/1443
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