Title: | Integrating real-time 3D cartoon rendering into 2D animations |
Authors: | Claes, Johan Van Reeth, Frank |
Citation: | Journal of WSCG. 1999, vol. 7, no. 1-3. |
Issue Date: | 1999 |
Publisher: | Václav Skala - UNION Agency |
Document type: | článek article |
URI: | http://hdl.handle.net/11025/15831 http://wscg.zcu.cz/wscg1999/wscg_99_program_short.htm |
ISSN: | 1213-6972 (print) 1213-6980 (CD-ROM) 1213-6964 (online) |
Keywords: | kreslená animace;nerealistické vykreslování;NPR;animace v reálném čase;počítačová grafika |
Keywords in different language: | cartoon animation;non-photorealistic rendering;NPR;real-time animation;computer graphics |
Abstract in different language: | In this paper we describe how to achieve nice-looking cartoon style rendering and animation utilising 3D input and animation control. Besides a technical description, we also show how this rendering is smoothly integrated into traditional 2D animations. This way we combine the benefits of both worlds, giving plenty of opportunities to creativity. Maximally exploiting the power of current graphics hardware to obtain real-time rendering speeds is another key issue. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | Volume 7, number 1-3 (1999) |
Files in This Item:
File | Description | Size | Format | |
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L11-final.pdf | Plný text | 65,18 kB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/15831
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