Title: Design of a graphics architecture bridging the gap between modeling and rendering
Authors: Fellner, Dieter
Citation: Journal of WSCG. 1996, vol. 4, no. 1-2, p. 420.
Issue Date: 1996
Publisher: Václav Skala - UNION Agency
Document type: článek
article
URI: http://wscg.zcu.cz/wscg1996/wscg96.htm#abs
http://hdl.handle.net/11025/15980
ISSN: 1213-6972 (print)
1213-6980 (CD-ROM)
1213-6964 (online)
Keywords: grafický design;modelování;vykreslování
Keywords in different language: graphic design;modelling;rendering
Abstract in different language: 3D graphics had - and still has - not yet become a mainstream technology for everyday application and user interface development. The major reason being that software libraries available did not provide a programming model appropriate for widespread use by developers who are not necessarily experts in 3D graphics programming.
Rights: © Václav Skala - UNION Agency
Appears in Collections:Volume 4, number 1-2 (1996)

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