Title: | Real-time animation of underbrush |
Authors: | Endo, Luis Carlos Yano Morimoto, Carlos Hitoshi Fabris, Antonio Elias |
Citation: | WSCG ’2003: Short papers: The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, 3.-7, p. 41-48. |
Issue Date: | 2003 |
Publisher: | UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/wscg2003/Papers_2003/J17.pdf http://hdl.handle.net/11025/6162 |
ISBN: | 80-903100-1-X |
Keywords: | real-time animace;porost;real-time vykreslování |
Keywords in different language: | real-time animation;underbrush;real-time rendering |
Abstract: | Modeling natural phenomena is a problem that has been studied for a long time in Computer Graphics. A problem that currently arises is how to render and animate realistically natural phenomena in real-time. This paper presents a technique to model underbrush with fast and realistic animation. Pre-computations and a simplified physically based model were developed to achieve the work’s proposal. |
Rights: | © UNION Agency |
Appears in Collections: | WSCG '2003: Short papers |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/6162
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