WSCG '2006: Full Papers Proceedings Domovská stránka kolekce Zobrazit statistiky

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Záznamy kolekce (řazeno podle Datum zaslání v sestupně pořadí): 21 až 40 z 48
Papaioannou, Georgios , Gaitatzes, Athanasios , Christopoulos, Dimitrios
Efficient Occlusion Culling using Solid Occluders

Oore, Sageev , Akiyama, Yasushi
Learning to Synthesize Arm Motion to Music By Example

Ohbuchi, Ryuatrou , Hata, Yushin
Combining Multiresolution Shape Descriptors for 3D Model Retrieval

Mousa, M. , Chaine, R. , Akkouche, S.
Frequency-Based Representation of 3D Models using Spherical Harmonics

Mashtalir, S. , Shcherbinin, K. , Yegorova, E.
Internal and External Salient Points under Affine Transformations: Comparative Study

Marković, Danijela , Gelautz, Margrit
Comics-Like Motion Depiction from Stereo

Madi, Mohsen
Using the Influence of Curve Tangent Vectors to Generate Approximately Uniformly Distributed Reference Points

Liu, Li , Wang, Zhao-qi , Deng-ming, Zhu , Xia, Shi-Hong
Motion Edit with Collision Avoidance

Lin, Tsong-Wuu , Hung, Chung-Shen
Quadrant Motif Approach for Image Retrieval

Lam, Roberto , Rodrigues, João , du Buf, J. M. H.
Looking through the eyes of the painter: from visual perception to non-photorealistic rendering

La Greca, Raphäel , Marc, Daniel
A Declarative System to Design Preliminary Surfaces

Ku, Day Chyi , Qin, Sheng-Feng , Wright, David K.
Interpretation of Overtracing Freehand Sketching for Geometric Shapes

Kovács, Levente , Szirányi, Támas
2D Multilayer Painterly Rendering with Automatic Focus Extraction

Kawaharada, Hiroshi , Sugihara, Kokichi
A New Class of Subdivision Schemes Using Projective Duality

Ilmonen, Tommi , Takala, Tapio , Laitinen, Juha
Collision Avoidance and Surface Flow for Particle Systems Using Distance/Normal Grid

Dexet, M. , Andres, E.
Hierarchical topological structure for the design of a discrete modeling tool

Castro, Silvia , Castro, Liliana , Boscardín, Liliana , De Giusti, Armando
Multiresolution Wavelet Based Model for Large Irregular Volume Data Sets

Carrard, Thierry , Juliachs, Manuel
Bandwidth-efficient Hardware-Based Volume Rendering for Large Unstructured Meshes

Bu, Jiajun , Yan, Wen , Chen, Chun , Song, Migli
Image-based Real-time Hatching of Scene Traveling

Blanes, Jordi Santonja , Pellicer, Jordi Linares , Cuesta Frau, David , Micó Tormos, Pau
Scanner morphing simulation with image warping

Záznamy kolekce (řazeno podle Datum zaslání v sestupně pořadí): 21 až 40 z 48