Title: | Light Field Rendering using Matrix Optics |
Authors: | Ahrenberg, Lukáš Magnor, Marcus |
Citation: | WSCG '2006: Full Papers Proceedings: The 14-th international Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006: University of West Bohemia, Plzen, Czech Republic, January 31 – February 2, 2006, p. 177-184. |
Issue Date: | 2006 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/WSCG2006/Papers_2006/Full/!WSCG2006_Full_Proceedings_Final.pdf http://hdl.handle.net/11025/6631 |
ISBN: | 80-86943-03-8 |
Keywords: | světelná pole;vykreslování;maticová optika;optika paprsku |
Keywords in different language: | light fields;rendering;matrixs optics;ray optics |
Abstract: | This paper presents a light field rendering framework based on matrix optics. Matrix optics, in contrast to intersection-based methods such as ray-tracing, has the advantage that a generic series of optic operators can be combined into a single matrix. This enables us to realize a “virtual optical bench” where different setups can be easily tested. We introduce the theoretical foundation of matrix optics and define a set of operators suitable for light fields. We then discuss a wavelet compression scheme for our light field representation. Finally we introduce a real-time rendering approach based on matrix optics suitable for both uncompressed and compressed light fields. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG '2006: Full Papers Proceedings |
Files in This Item:
File | Description | Size | Format | |
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Ahrenberg.pdf | Plný text | 298,2 kB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/6631
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