Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Dexet, M. | |
dc.contributor.author | Andres, E. | |
dc.contributor.editor | Jorge, Joaquim | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2013-12-20T09:22:42Z | |
dc.date.available | 2013-12-20T09:22:42Z | |
dc.date.issued | 2006 | |
dc.identifier.citation | WSCG '2006: Full Papers Proceedings: The 14-th international Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006: University of West Bohemia, Plzen, Czech Republic, January 31 – February 2, 2006, p. 1-8. | en |
dc.identifier.isbn | 80-86943-03-8 | |
dc.identifier.uri | http://wscg.zcu.cz/WSCG2006/Papers_2006/Full/!WSCG2006_Full_Proceedings_Final.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/6642 | |
dc.description.abstract | In this paper, we present the design of a topological based geometrical modeler kernel. With this modeler, our goal is to create, import and handle geometrical objects represented both in a rasterized and a polygonal form. The aim is to provide a tool that mixes in a uni ed framework acquired discrete information (photos, MRI, ...) and synthetic continuous information (modeled objects). We propose the use of a multilevel hierarchical structure in which consecutive levels are linked. Each level of this structure corresponds to a particular representation of a same object. The lowest level is the raster representation and the highest level is the polygonal one. The way consecutive levels are computed, as well as the links between them are presented. Finally, we discuss the way the structure is updated using existing links in case of a modi cation applied on one level. | en |
dc.format | 8 s., 1 příl. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | cs |
dc.relation.ispartofseries | WSCG '2006: Full Papers Proceedings | en |
dc.rights | © Václav Skala - UNION Agency | en |
dc.subject | diskrétní geometrie | cs |
dc.subject | geometrické modelování | cs |
dc.subject | topologické modelování | cs |
dc.subject | 3D obrazy | cs |
dc.subject | rasterizace | cs |
dc.subject | polygonizace | cs |
dc.title | Hierarchical topological structure for the design of a discrete modeling tool | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | discrete geometry | en |
dc.subject.translated | geometric modelling | en |
dc.subject.translated | topological modelling | en |
dc.subject.translated | 3D images | en |
dc.subject.translated | rasterization | en |
dc.subject.translated | polygonization | en |
dc.type.status | Peer-reviewed | en |
dc.type.driver | info:eu-repo/semantics/conferenceObject | en |
dc.type.driver | info:eu-repo/semantics/publishedVersion | en |
Vyskytuje se v kolekcích: | WSCG '2006: Full Papers Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Dexet.pdf | Plný text | 391,27 kB | Adobe PDF | Zobrazit/otevřít |
images.pdf | Příloha / Apendix | 284,9 kB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/6642
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