Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Berger, Kai | |
dc.contributor.author | Linz, Christian | |
dc.contributor.author | Lipski, Christian | |
dc.contributor.author | Vaudrey, Tobi | |
dc.contributor.author | Klette, Reinhard | |
dc.contributor.author | Magnor, Marcus | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2014-04-17T07:02:13Z | |
dc.date.available | 2014-04-17T07:02:13Z | |
dc.date.issued | 2010 | |
dc.identifier.citation | WSCG 2010: Communication Papers Proceedings: 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, p. 1-8. | en |
dc.identifier.isbn | 978-80-86943-87-9 | |
dc.identifier.uri | http://wscg.zcu.cz/WSCG2010/Papers_2010/!_2010_Short-proceedings.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/11034 | |
dc.description.abstract | In today’s modeling tools, the graphical user interfaces are required to be accurate and intuitive to use. Most tools therefor rely on additional 3D-widgets (e.g., arrows or circles) that enable the user to operate towards a desired modeling result. In this paper we present, for the first time, a method that makes these widgets obsolete. We propose to use simple geometric primitives such as planes or spheres as low-dimensional subspaces, so called target spaces for the interaction. Instead of operating towards a modeling result, the user then directly steers the result. The target spaces suffice to be indicated to the user just as additional visual information. We verify by means of a user study that with our method it is now possible to develop accurate single-view GUIs without 3D-widgets that are highly intuitive to use. | en |
dc.format | 8 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | cs |
dc.relation.ispartofseries | WSCG 2010: Communication Papers Proceedings | en |
dc.rights | © Václav Skala - UNION Agency | cs |
dc.subject | grafická uživatelská rozhraní | cs |
dc.subject | interakce člověk-počítač | cs |
dc.subject | počítačová geometrie | cs |
dc.subject | 3D interakce | cs |
dc.title | Target Space Modeling - The End of 3D Widgets | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | graphic user interfaces | en |
dc.subject.translated | human computer interaction | en |
dc.subject.translated | computer geometries | en |
dc.subject.translated | 3D interaction | en |
dc.type.status | Peer-reviewed | en |
dc.type.driver | info:eu-repo/semantics/conferenceObject | en |
dc.type.driver | info:eu-repo/semantics/publishedVersion | en |
Appears in Collections: | WSCG 2010: Communication Papers Proceedings |
Files in This Item:
File | Description | Size | Format | |
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Berger.pdf | Plný text | 669,19 kB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/11034
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