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DC poleHodnotaJazyk
dc.contributor.authorZlatuška, Martin
dc.contributor.authorHavran, Vlastimil
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-04-17T08:53:47Z
dc.date.available2014-04-17T08:53:47Z
dc.date.issued2010
dc.identifier.citationWSCG 2010: Communication Papers Proceedings: 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, p. 69-76.en
dc.identifier.isbn978-80-86943-87-9
dc.identifier.urihttp://wscg.zcu.cz/WSCG2010/Papers_2010/!_2010_Short-proceedings.pdf
dc.identifier.urihttp://hdl.handle.net/11025/11043
dc.description.abstractWe present a comparative study of ray tracing algorithms implemented on a GPU for three published papers using different spatial data structures evaluated for performance on nine static scenes in walk-through animation. We compare the performance for uniform grids, bounding volume hierarchies (BVHs), and kd-trees evaluated on a GPU for ray casting and Whitted-style ray tracing. We show that performance of ray tracing with BVHs exceeds the performance of ray tracing with kd-trees for coherent rays. Contrary, the ray tracing with kd-trees is faster than that with BVHs for incoherent rays. The performance of ray tracing with uniform grids is slower than both ray tracing with BVHs and kd-trees except for uniformly populated scenes. We show that the performance is highly sensitive to details of implementation on kd-trees.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG 2010: Communication Papers Proceedingsen
dc.rights© Václav Skala - UNION Agencycs
dc.subjectprogramování grafických procesorůcs
dc.subjectCUDAcs
dc.subjectalgoritmy sledování paprskůcs
dc.subjectuniformní mřížkycs
dc.subjectkd stromcs
dc.titleRay Tracing on a GPU with CUDA – Comparative Study of Three Algorithmsen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedGPU programmingen
dc.subject.translatedCUDAen
dc.subject.translatedray tracing algorithmsen
dc.subject.translateduniform gridsen
dc.subject.translatedkd treeen
dc.type.statusPeer-revieweden
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
Vyskytuje se v kolekcích:WSCG 2010: Communication Papers Proceedings

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