Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Liu, Y. | |
dc.contributor.author | Laycock, S. D. | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2014-04-17T11:52:15Z | - |
dc.date.available | 2014-04-17T11:52:15Z | - |
dc.date.issued | 2010 | |
dc.identifier.citation | WSCG 2010: Communication Papers Proceedings: 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, p. 161-168. | en |
dc.identifier.isbn | 978-80-86943-87-9 | |
dc.identifier.uri | http://wscg.zcu.cz/WSCG2010/Papers_2010/!_2010_Short-proceedings.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/11056 | |
dc.description.abstract | Interacting with volumetric models via a haptic device presents an effective way of perceiving details concerning the models internal structures. Approaches to facilitate this range from interacting directly with the volume data to interacting with a polygonal surface derived from the data. Previous approaches have utilised a force field to provide continuous forces such as the Force-Map method which assigns a force vector at any position in the virtual environment. Nevertheless, the Force-Map method is still limited in simulating fast moving drilling due to the fact that there are no forces inside the volume. It suffers from a pop through problem when the virtual drill quickly moves against the volume object. To circumvent this problem, the work presented in this paper introduces a Level-Box method to improve the Force-Map method by encoding the object’s internal area into a number of levels which not only enables the user to touch the volume object by using a Force-Map, but also accelerates the Force-Map update procedure when drilling. Users can select from a variety of virtual tools to gain continuous and smooth force feedback during the drilling of volumetric data which increases the applicability of the approach. | en |
dc.format | 8 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | cs |
dc.relation.ispartofseries | WSCG 2010: Communication Papers Proceedings | en |
dc.rights | © Václav Skala - UNION Agency | cs |
dc.subject | haptická zařízení | cs |
dc.subject | volumetrické modely | cs |
dc.subject | haptické vykreslování | cs |
dc.subject | Force-Map | cs |
dc.subject | pochodující kostky | cs |
dc.title | Creating Continuous Force Feedback for Haptic Interaction of Volume Data Sets | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | haptic devices | en |
dc.subject.translated | volumetric models | en |
dc.subject.translated | haptic rendering | en |
dc.subject.translated | Force-Map | en |
dc.subject.translated | marching cubes | en |
dc.type.status | Peer-reviewed | en |
dc.type.driver | info:eu-repo/semantics/conferenceObject | en |
dc.type.driver | info:eu-repo/semantics/publishedVersion | en |
Vyskytuje se v kolekcích: | WSCG 2010: Communication Papers Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Liu.pdf | Plný text | 7,91 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/11056
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