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dc.contributor.authorLorenz, Mario
dc.contributor.authorChavelski, Stanislav
dc.contributor.editorSkala, Václav
dc.date.accessioned2015-09-23T12:23:44Z
dc.date.available2015-09-23T12:23:44Z
dc.date.issued1997
dc.identifier.citationJournal of WSCG. 1997, vol. 5, no. 1-3, p. 290-300.en
dc.identifier.issn1213-6972 (print)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213-6964 (online)
dc.identifier.urihttp://wscg.zcu.cz/wscg1997/wscg97.htm
dc.identifier.urihttp://hdl.handle.net/11025/15902
dc.format11 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.subjectpočítačové modelovánícs
dc.subjectpřípadová studiecs
dc.subjectvirtuální realitacs
dc.subjectgeografické informační systémycs
dc.titleComputer modelling and case studiesen
dc.typečlánekcs
dc.typearticleen
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.description.abstract-translatedThis paper presents the main concepts of computer modelling and two case studies describing their use in apllications for GIS (geographic-informational systems) and VR (virtual reality). It exmplains the general terms and gives some definitions. The several steps of modelling are investigated from the object-oriented (OO) point of view. The shown approach is illustrated with samples from the fields of GIS and VR.en
dc.subject.translatedcomputer modellingen
dc.subject.translatedcase studyen
dc.subject.translatedvirtual realityen
dc.subject.translatedgeographical informational systemsen
dc.type.statusPeer-revieweden
Appears in Collections:Volume 5, number 1-3 (1997)

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