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dc.contributor.authorO'Sullivan, Carol
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-04-18T08:39:18Z
dc.date.available2013-04-18T08:39:18Z
dc.date.issued2004
dc.identifier.citationJournal of WSCG. 2004, vol. 12, no. 1-3, p. 1-5.en
dc.identifier.issn1213-6972
dc.identifier.urihttp://wscg.zcu.cz/wscg2004/Papers_2004_Full/OSullivan.pdf
dc.identifier.urihttp://hdl.handle.net/11025/1693
dc.description.abstractIn this talk, the problem of evaluating the fidelity of animations will be addressed. The concept of plausible simulation has recently be receiving much attention, and I will present a review of this field and discuss how perceptual metrics are necessary to ensure that such animations are truly perceived as real. Then, our recent work in the development of such metrics will be presented. This includes investigations into the perception of collisions and, more recently, psychophysical experiments that examined human sensitivity to dynamic anomalies, leading to the first steps to developing a metric to evaluate the visual fidelity of physically - based animations. Finally, the efforts to develop perceptual metrics for other types of animation, including multi-modal systems and character animation, will also be discusseden
dc.format5 s.
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherUNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© UNION Agencycs
dc.subjectanimacecs
dc.subjectmetriky věrnostics
dc.titleFidelity metrics for animationen
dc.typečlánekcs
dc.typearticleen
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedanimationen
dc.subject.translatedfidelity metricsen
dc.type.statusPeer-revieweden
Appears in Collections:Volume 12, number 1-3 (2004)

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