Title: Towards building a diving simulator for organizing dives in real conditions
Authors: Aristidou, Kalia
Michael, Despina
Citation: WSCG 2014: communication papers proceedings: 22nd International Conference in Central Europeon Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. 306-314.
Issue Date: 2014
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
URI: wscg.zcu.cz/WSCG2014/!!_2014-WSCG-Communication.pdf
ISBN: 978-80-86943-71-8
Keywords: potápěčský simulátor;výpočty ponoru;3D rekonstrukce vraku;mořský život;potápěčská turistika
Keywords in different language: diving simulator;dive computations;wreck 3D reconstruction;marine life;diving tourism
Abstract in different language: We present a prototype of a diving simulator system that can be used for organizing dives in real conditions. Our simulator comprises of (a) an accurate visualization of a real wreck site in Mediterranean sea, Zenobia Cyprus, one of the most well-known wrecks worldwide and (b) visualization of marine life based on the real types of species that are gathering near the wreck. Moreover, a first attempt of integrating an existing diving computation algorithm has been made. The simulator’s purpose, in its complete framework, is to be used by divers to organize their dives in advance at the specific wreck and moreover to be used as a tool to promote diving tourism. The diving computation part of the simulator has been validated according to the Professional Association of Diving Instructor’s data, while the complete prototype of the system has been evaluated by expert users (divers) denoting the importance of the specific simulator.
Rights: @ Václav Skala - UNION Agency
Appears in Collections:WSCG 2014: Communication Papers Proceedings

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Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/26428

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