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Results 21-30 of 48 (Search time: 0.012 seconds).
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Item hits:
Issue Date
Title
Author(s)
1998
Establishing a 3D human gait and knee model
Zhu, Ying
;
Chen, Jim X.
1998
An efficient animation of wrinkled cloth with approximate implicit integration
Kang, Young-Min
;
Choi, Jeong-Hyeon
;
Cho, Hwan-Gue
;
Lee, Do-Hoon
1998
3D object reconstruction from aerial stereo images
Zlatanova, S.
;
Painsil, J.
;
Tempfli, K.
1998
A nearly output sensitive parallel hidden surface removal algorithm in object space
Meyer, Klaus
1998
Fundamental algorithms for projective voxelization
Jegathese, Reginald C.
;
Painkras, Eustace
;
Prakash, Edmond C.
1998
Automated finite element modeling of a human mandible with dental implants
Fütterling, Stefan
;
Klein, Reinhard
;
Straßer, Wolfgang
;
Weber, Heiner
1998
Extending the zonal method to specular surfaces
Arquès, Didier
;
Michelin, Sylvain
;
Piranda, Benoît
1998
Extending the VGRAPH algorithm for robot path planning
Tokuta, Alade
1998
Selection of the number of control points for spline surface approximation
Puntambekar, Nirant V.
;
Jablokow, Andrei G.
1998
Fast penumbra calculation in ray tracing
Formella, Arno
;
Łukaszewski, Andrzej
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Author
2
Chen, Jim X.
2
Cho, Hwan-Gue
2
Straßer, Wolfgang
1
Aguilera, Antonio
.
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Subject
6
computer graphics
6
počítačová grafika
4
geometric modelling
4
geometrické modelování
.
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Type
48
article