Název: Compressed adaptive multiresolution encoding
Autoři: Grabner, Markus
Citace zdrojového dokumentu: Journal of WSCG. 2002, vol. 10, no. 1-2, p. 195-202.
Nakladatel: UNION Agency
Typ dokumentu: článek
article
URI: http://wscg.zcu.cz/wscg2002/Papers_2002/E3.pdf.gz
http://hdl.handle.net/11025/5978
ISSN: 1213-6972 (print)
1213-6980 (CD-ROM)
1213-6964 (online)
Klíčová slova: multirozlišení;adaptivní LOD výběr;komprese
Klíčová slova v dalším jazyce: multiresolution;adaptive LOD selection;compression
Abstrakt: A new data structure compressed adaptive multiresolution encoding (CAME) for efficient storage of adaptive multiresolution non-manifold triangle meshes is presented. Unlike previous methods, CAME offers both data compression and view-dependent simplification. Triangle vertices are referenced by their relative path through the vertex hierarchy, therefore no neighborhood relations need to be stored to perform local mesh transformations (vertex split and edge collapse). Mesh dependencies are shown to be highly redundant and can be encoded with little overhead. CAME is built upon the meta-node tree recently introduced by El-Sana and Chiang (External Memory View-Dependent Simplification, in Proceedings Eurographics 2000), but compresses this data structure by a factor of 17. The new method also offers external memory scene navigation, progressive transmission, and asynchronous access to the scene database.
Práva: © UNION Agency
Vyskytuje se v kolekcích:Volume 10, number 1-2 (2002)

Soubory připojené k záznamu:
Soubor Popis VelikostFormát 
wscg2002.pdfPlný text461,26 kBAdobe PDFZobrazit/otevřít


Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam: http://hdl.handle.net/11025/5978

Všechny záznamy v DSpace jsou chráněny autorskými právy, všechna práva vyhrazena.