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WSCG '2003: Short papers
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Issue Date
Title
Author(s)
2003
Real-time animation of underbrush
Endo, Luis Carlos Yano
;
Morimoto, Carlos Hitoshi
;
Fabris, Antonio Elias
2003
Grid Method Classification of Islamic Geometric Patterns
Aljamali, Ahmad M.
;
Banissi, Ebad
2003
Camera self-calibration in underwater environment
Pessel, Nathalie
;
Opderbecke, Jan
;
Aldon, Marie-José
2003
Simulating Deformable Tools with Haptic Feedback in a Virtual Environment
Laycock, S. D.
;
Day, A. M.
2003
Smart objects for attentive agents
Peters, Christopher
;
Dobbyn, Simon
;
Nameee, Brian Mac
;
O'Sullivan, Carol
2003
Storytelling in Collaborative Augmented Reality Environments
Braun, Norbert
2003
Rock Image Classification Using Non-Homogenous Textures and Spectral Imaging
Lepistö, Leena
;
Kunttu, Iivari
;
Autio, Jorma
;
Visa, Ari
2003
Real Time Skin Deformation with Bones Blending
Kavan, Ladislav
;
Žára, Jiří
2003
Efficient image-based projective mapping using the master texture space encoding
Guinnip, David
;
Rice, David
;
Jaynes, Christopher
;
Stevens, Randall
2003
Constructing approximate voronoi diagrams from digital images of generalized polygons and circular objects
Roque, Waldir L.
;
Doering, Dionísio
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Authors
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Type
Author
1
Al-Ghreimil, Nadia
1
Albin, Stéphane
1
Aldon, Marie-José
1
Aljamali, Ahmad M.
.
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Subject
3
real-time rendering
3
real-time vykreslování
2
3D reconstruction
2
3D rekonstrukce
.
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Type
20
conferenceObject
20
konferenční příspěvek
Date issued
20
2003