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WSCG '2006: Full Papers Proceedings
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Issue Date
Title
Author(s)
2006
A Declarative System to Design Preliminary Surfaces
La Greca, Raphäel
;
Marc, Daniel
2006
Visualizing Dynamic Etching in MEMS VR-CAD Tool
Sitte, Renate
;
Cai, Jie
2006
Scanner morphing simulation with image warping
Blanes, Jordi Santonja
;
Pellicer, Jordi Linares
;
Cuesta Frau, David
;
Micó Tormos, Pau
2006
Out of Core continuous LoD-Hierarchies for Large Triangle Meshes
Birkholz, Hermann
2006
Looking through the eyes of the painter: from visual perception to non-photorealistic rendering
Lam, Roberto
;
Rodrigues, João
;
du Buf, J. M. H.
2006
Socially Communicative Characters for Interactive Applications
Arya, Alia
;
DiPaola, Steve
;
Jefferies, Lisa
;
Enns, James T.
2006
Motion Edit with Collision Avoidance
Liu, Li
;
Wang, Zhao-qi
;
Deng-ming, Zhu
;
Xia, Shi-Hong
2006
Dynamic Annotation of Interactive Environments using Object-Integrated Billboards
Maass, Stefan
;
Döllner, Jürgen
2006
Hierarchical texture compression
Stachera, Jerzy
;
Rokita, Przemyslaw
2006
A New Approach to Urban Modelling Based on LIDAR
Tse, Rebecca (Oi Chi)
;
Gold, Christopher
;
Kidner, Dave
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Type
Author
2
Wright, David K.
1
Ahrenberg, Lukáš
1
Akiyama, Yasushi
1
Akkouche, S.
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Subject
7
animace
7
animation
7
rendering
7
vykreslování
.
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Type
47
conferenceObject
47
konferenční příspěvek
1
jiný
1
other
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Date issued
48
2006