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Volume 21, Number 2 (2013) Collection home page

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Collection's Items (Sorted by Submit Date in Descending order): 1 to 7 of 7
Günther, Christian , Kanzok, Thomas , Linsen, Lars , Rosenthal, Paul
A GPGPU-based Pipeline for Accelerated Rendering of Point Clouds

Lobachev, Oleg , Schmidt, Martin , Guthe, Michael
Optimizing Multiple Camera Positions for the Deflectometric Measurement of Multiple Varying Targets

Akagi, Yasuhiro , Furokawa, Ryo , Sawage, Ryusuke , Ogawara, Koichi , Kawasaki, Hiroshi
Marker-less Facial Motion Capture based on the Parts Recognition

Ramos, Juan , Larboulette, Caroline
A Muscle Model for Enhanced Character Skinning

Nikodým, Tomáš , Havran, Vlastmil , Bittner, Jiří
Multiple Live Video Environment Map Sampling

Kellomäki, Timo
Interaction with Dynamic Large Bodies in Efficient, Real-Time Water Simulation

Jordane, Suarez , Farès, Belhadj , Vincent, Boyer
GPU real time hatching

Collection's Items (Sorted by Submit Date in Descending order): 1 to 7 of 7
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  • 1 Akagi, Yasuhiro
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  • 1 3D models
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Date issued
  • 7 2013
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