Title: Using an Augmented Reality game to find matching pairs
Authors: Juan, M. Carmen
Carrizo, Marta
Abad, Francisco
Giménez, Miguelón
Citation: WSCG '2011: Communication Papers Proceedings: The 19th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, p. 59-66.
Issue Date: 2011
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
URI: http://wscg.zcu.cz/WSCG2011/!_2011_WSCG-Short_Papers.pdf
ISBN: 978-80-86943-82-4
Keywords: rozšířená realita;porovnávání párů
Keywords in different language: augmented reality;matching pairs
Abstract: In this paper we present an Augmented Reality (AR) game for finding matching pairs to learn about endangered animals in a fun way. Thirty-one children participated in a study. These children played the AR game and the equivalent real game. We have compared the results of the two games. We have evaluated different aspects (technical, orientational, affective, cognitive and pedagogical). The results indicate that children enjoyed playing the AR game more than playing the real game and that they perceived the AR game to be more fun than the real game. The children preferred the AR game to the real one and also seemed to learn about the subject of endangered animals.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG '2011: Communication Papers Proceedings

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Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/10818

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