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DC poleHodnotaJazyk
dc.contributor.authorJenke, Philipp
dc.contributor.authorHuhle, Benjamin
dc.contributor.authorStraßer, Wolfgang
dc.contributor.editorChen, Min
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-03-26T09:24:21Z
dc.date.available2014-03-26T09:24:21Z
dc.date.issued2009
dc.identifier.citationWSCG '2009: Full Papers Proceedings: The 17th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia Plzen, Czech Republic, February 2 - 5, 2009, p. 17-24.en
dc.identifier.isbn978-80-86943-93-0
dc.identifier.urihttp://wscg.zcu.cz/WSCG2009/Papers_2009/!_WSCG2009_Full_final.zip
dc.identifier.urihttp://hdl.handle.net/11025/10884
dc.description.abstractIn this paper we consider the problem of processing scanned datasets of man-made scenes such as building interiors and office environments. Such datasets are produced in huge quantity and often share a simple structure with sharp crease lines. However, their usual acquisition with mobile devices often leads to poor data quality and established reconstruction methods fail – at least at reconstructing sharp features. We propose to overcome the lack of reliable information by using a strong shape prior in the reconstruction method: we assume that the scene can be represented as a collection of cuboid shapes, each covering a subset of the data. The optimal configuration of cuboids is found by formulating the reconstruction problem as a discrete maximum a posteriori (MAP) optimization in a statistical sense. We propose a greedy algorithm which iteratively extracts new shape candidates and optimizes over the shape of the cuboids. A new candidate is selected by scoring its ability to reconstruct previously uncovered data points. The iteration converges at the first significant drop in the score of new candidates. Our method is fast and extremely robust to noisy and incomplete data which we show by applying it to scanned datasets acquired with different devices.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2009: Full Papers Proceedingsen
dc.rights© Václav Skala - UNION Agencyen
dc.subjectrekonstrukce plochcs
dc.subjectstatistické metodycs
dc.subjectbayesiánské metodycs
dc.titleStatistical Reconstruction of Indoor Scenesen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedsurface reconstructionen
dc.subject.translatedstatistical methodsen
dc.subject.translatedbayesian methodsen
dc.type.statusPeer-revieweden
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
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