Full metadata record
DC poleHodnotaJazyk
dc.contributor.authorPark, Ae-Ni
dc.contributor.authorMukovskiy, Albert
dc.contributor.authorOmlor, Lars
dc.contributor.authorGiese, Martin A.
dc.contributor.editorCunningham, Steve
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-03-27T09:42:42Z
dc.date.available2014-03-27T09:42:42Z
dc.date.issued2008
dc.identifier.citationWSCG '2008: Full Papers: The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, University of West Bohemia Plzen, Czech Republic, February 4 - 7, 2008, p. 9-16.en
dc.identifier.isbn978-80-86943-15-2
dc.identifier.urihttp://wscg.zcu.cz/wscg2008/Papers_2008/full/!_WSCG2008_Full_final.zip
dc.identifier.urihttp://hdl.handle.net/11025/10913
dc.description.abstractCharacter animation ideally combines the competing requirements of high realism and flexible automatic generation of behaviour. A method for real-time human character animation is presented, which self-organizes character behaviour with high degrees of realism by dynamic coupling of ’synergies’ that are learned from motion capture data. Based on a new algorithm for blind source separation that considers time delays, highly compact generative models of body movements are learned from motion capture data. The learned components are mapped onto stable solutions of dynamical systems applying kernel methods, resulting in a coupled network of dynamic pattern generators whose state can be updated in real-time. This new framework is applied for crowd animation and the automatic generation of interactive behaviour for multiple characters.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2008: Full Papersen
dc.rights© Václav Skala - UNION Agencyen
dc.subjectanimace postavcs
dc.subjectsyntéza pohybucs
dc.subjectseparace slepého zdrojecs
dc.subjectdynamický systémcs
dc.titleSynthesis of Character Behaviour by Dynamic Interaction of Synergies Learned from Motion Capture Dataen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedcharacter animationen
dc.subject.translatedmotion synthesisen
dc.subject.translatedblind source separationen
dc.subject.translateddynamic systemen
dc.type.statusPeer-revieweden
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
Vyskytuje se v kolekcích:WSCG '2008: Full Papers

Soubory připojené k záznamu:
Soubor Popis VelikostFormát 
Park.pdfPlný text1,57 MBAdobe PDFZobrazit/otevřít
Park_prezentace.pdfPrezentace874,92 kBAdobe PDFZobrazit/otevřít
Park_video.aviVideo 11,76 MBAVIZobrazit/otevřít
Park_video2.aviVideo 24,43 MBAVIZobrazit/otevřít


Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam: http://hdl.handle.net/11025/10913

Všechny záznamy v DSpace jsou chráněny autorskými právy, všechna práva vyhrazena.