Title: Realistic Solar Disc Rendering
Authors: Linţu, Andrei
Haber, Jörg
Magnor, Marcus
Citation: WSCG '2005: Full Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, p. 79-86.
Issue Date: 2005
Publisher: UNION Agency
Document type: konferenční příspěvek
URI: http://wscg.zcu.cz/wscg2005/Papers_2005/Full/!WSCG2005_Full_Proceedings_Final.pdf
ISBN: 80-903100-7-9
Keywords: fotorealistické vykreslování;Rayleighův rozptyl;slunce;sledování paprsku
Keywords in different language: photo-realistic rendering;Rayleigh scattering;sun;ray tracing
Abstract: This paper concentrates on rendering the solar disc considering Rayleigh scattering, Mie scattering, absorption, and refraction. The atmosphere is modeled in layers, each layer having a set of individual optical properties. Based on di erent atmospheric temperature pro les and climates, the solar disc is rendered in realistic shape and color. In particular, we replicate optical phenomena such as the red and the green ash, limb darkening, and refractive distortions of the solar disc.
Rights: © UNION Agency
Appears in Collections:WSCG '2005: Full Papers

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Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/10955

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