Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Miyazaki, Tohru | |
dc.contributor.author | Kaneko, Toyohisa | |
dc.contributor.author | Kuriyama, Shigeru | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2014-04-04T11:03:09Z | - |
dc.date.available | 2014-04-04T11:03:09Z | - |
dc.date.issued | 2005 | |
dc.identifier.citation | WSCG '2005: Full Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, p. 147-154. | en |
dc.identifier.isbn | 80-903100-7-9 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2005/Papers_2005/Full/!WSCG2005_Full_Proceedings_Final.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/10964 | |
dc.description.abstract | This paper is concerned with a real-time method for realizing virtual destruction of a 3D object with external force. A target object is a soft tofu (bean curd) cube which is easily destructable or breakable with a stick. A spring-mass network model is used to represent such an object. Destruction is realized by cutting a spring when its length exceeds its maximum length due to excess stretch force. A system was implemented on a PC with 2 CPU’s and a PHANToM, a force feedback device. A set of optimal parameters are experimentally identified. It is concluded that real-time destruction realized with the presented method can provide destruction close to real one. | en |
dc.format | 8 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | UNION Agency | cs |
dc.relation.ispartofseries | WSCG '2005: Full Papers | en |
dc.rights | © UNION Agency | en |
dc.subject | virtuální destrukce | cs |
dc.subject | 3D objekty | cs |
dc.subject | virtuální realita | cs |
dc.subject | real-time destrukce | cs |
dc.title | Virtual Destruction of a 3D Object with a Stick | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | virtual destruction | en |
dc.subject.translated | 3D objects | en |
dc.subject.translated | virtual reality | en |
dc.subject.translated | real-time destruction | en |
dc.type.status | Peer-reviewed | en |
dc.type.driver | info:eu-repo/semantics/conferenceObject | en |
dc.type.driver | info:eu-repo/semantics/publishedVersion | en |
Vyskytuje se v kolekcích: | WSCG '2005: Full Papers |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Miyazaki.pdf | Plný text | 1,18 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/10964
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