Title: Target Space Modeling - The End of 3D Widgets
Authors: Berger, Kai
Linz, Christian
Lipski, Christian
Vaudrey, Tobi
Klette, Reinhard
Magnor, Marcus
Citation: WSCG 2010: Communication Papers Proceedings: 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, p. 1-8.
Issue Date: 2010
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
URI: http://wscg.zcu.cz/WSCG2010/Papers_2010/!_2010_Short-proceedings.pdf
ISBN: 978-80-86943-87-9
Keywords: grafická uživatelská rozhraní;interakce člověk-počítač;počítačová geometrie;3D interakce
Keywords in different language: graphic user interfaces;human computer interaction;computer geometries;3D interaction
Abstract: In today’s modeling tools, the graphical user interfaces are required to be accurate and intuitive to use. Most tools therefor rely on additional 3D-widgets (e.g., arrows or circles) that enable the user to operate towards a desired modeling result. In this paper we present, for the first time, a method that makes these widgets obsolete. We propose to use simple geometric primitives such as planes or spheres as low-dimensional subspaces, so called target spaces for the interaction. Instead of operating towards a modeling result, the user then directly steers the result. The target spaces suffice to be indicated to the user just as additional visual information. We verify by means of a user study that with our method it is now possible to develop accurate single-view GUIs without 3D-widgets that are highly intuitive to use.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG 2010: Communication Papers Proceedings

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