Title: Generalized Roller
Authors: Haindl, Michal
Hatka, Martin
Citation: WSCG '2009: Communication Papers Proceedings: The 17th International Conference in Central Europe on ComputerGraphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 2 - 5, 2009, p. 73-80.
Issue Date: 2009
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: http://wscg.zcu.cz/WSCG2009/Papers_2009/!_WSCG2009_Short_final.zip
http://hdl.handle.net/11025/11085
ISBN: 978-80-86943-94-7
Keywords: rozšíření textur;vzorkování textur
Keywords in different language: texture enlargement;texture sampling
Abstract: This paper describes a generalization of our previously published simple roller method for seamless enlargement of colour textures such as natural bidirectional texture functions (BTF) that realistically represent appearance of given material surfaces. The generalized roller allows automatic detection of major texture periodicity directions which do not need to be aligned with coordinate axes. The roller texture synthesis method is based on the overlapping tiling and subsequent minimum error boundary cut. One or several optimal double toroidal BTF patches are seamlessly repeated during the synthesis step. While the method allows only moderate texture compression it is extremely fast due to complete separation of the analytical step of the algorithm from the texture synthesis part. The method is universal and easily implementable in a graphical hardware for purpose of real-time rendering of any type of static or dynamic textures.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG '2009: Communication Papers Proceedings

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