Title: | Accelerating Urban Scenes Visualization Using a Quadtree Decomposition of Urban Blocks |
Authors: | Pina, J. L. Serón, F.J. Cerezo, E. |
Citation: | WSCG '2008: Communication Papers: The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 4 - 7, 2008, p. 103-108. |
Issue Date: | 2008 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/wscg2008/Papers_2008/short/!_WSCG2008_Short_final.zip http://hdl.handle.net/11025/11109 |
ISBN: | 978-80-86943-16-9 |
Keywords: | urbanistické scény;quadtree dekompozice;urbanistické bloky;vizualizace |
Keywords in different language: | urban scenes;quadtree decomposition;urban blocks;visualization |
Abstract: | A data structure based on urban blocks which vastly improves rendering speed in urban walkthroughs and flights is presented in this paper. The city is split by means of a special quadtree partition and the block is adopted as the basic urban unit. One advantage of blocks is that they can be easily identified in any urban environment, regardless of the origins and structure of the entry data. Results are promising and lead to a factor three increase in rendering speed. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG '2008: Communication Papers |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/11109
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