Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Boyer, Vincent | |
dc.contributor.author | Bourdin, Jean-Jacques | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2014-06-03T07:31:54Z | - |
dc.date.available | 2014-06-03T07:31:54Z | - |
dc.date.issued | 2001 | |
dc.identifier.citation | WSCG '2001: Conference proceedings: The 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001: University of West Bohemia, Plzen, Czech Republic, February 5.-9., 2001, p. 275-282. | en |
dc.identifier.isbn | 80-7082-713-0 | |
dc.identifier.issn | 1213-6972 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2001/Papers_2001/R312.ps | |
dc.identifier.uri | http://hdl.handle.net/11025/11279 | |
dc.description.abstract | Pictures or nature rarely present uniform colored regions. Most drawings include shaded and/or color shaded surfaces. Therefore for any graphic designer the color shading tool is of major importance. The tools included in a graphics library have to respect two important conditions: they have to be fast and they have to be intuitive. Most color shading tools don't conciliate these two constraints. This paper presents a new model of color shading. Its implementation uses the fastest computation techniques up-to-date. Four examples of pictures drawn with DEGRADE, the new color shading tool, are then presented. | en |
dc.format | 8 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | University of West Bohemia | en |
dc.relation.ispartofseries | WSCG '2001: Conference proceedings | en |
dc.rights | © University of West Bohemia | en |
dc.subject | stínování | cs |
dc.subject | textury | cs |
dc.subject | 2D grafika | cs |
dc.subject | animace | cs |
dc.subject | extruze | cs |
dc.subject | siluety | cs |
dc.title | Dégradé: a New Color Shading Tool | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | shading | en |
dc.subject.translated | textures | en |
dc.subject.translated | 2D graphics | en |
dc.subject.translated | animation | en |
dc.subject.translated | extrusion | en |
dc.subject.translated | silhouettes | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG '2001: Conference proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Boyer.ps | Plný text | 6,55 MB | Postscript | Zobrazit/otevřít |
Boyer.pdf | 1,97 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/11279
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