Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Kato, Takuya | |
dc.contributor.author | Saito, Shunsuke | |
dc.contributor.author | Kawai, Masahide | |
dc.contributor.author | Iwao, Tomoyori | |
dc.contributor.author | Maejima, Akinobu | |
dc.contributor.author | Morishima, Shigeo | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2015-02-04T12:45:11Z | |
dc.date.available | 2015-02-04T12:45:11Z | |
dc.date.issued | 2014 | |
dc.identifier.citation | WSCG 2014: Full Papers Proceedings: 22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS Association, p. 121-130. | en |
dc.identifier.isbn | 978-80-86943-74-9 | |
dc.identifier.uri | http://wscg.zcu.cz/WSCG2013/!_2013-WSCG-Full-proceedings.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/11920 | |
dc.description.abstract | A key disadvantage of blendshape animation is the labor-intensive task of sculpting blendshapes with individual expressions for each character. In this paper, we propose a novel system ”Character Transfer”, that automatically sculpts blendshapes with individual expressions by extracting them from training examples; this extraction creates a mapping that drives the sculpting process. Comparing our approach with the naïve method of transferring facial expressions from other characters, Character Transfer effectively sculpted blendshapes without the need to create such unnecessary blendshapes for other characters. Character Transfer is applicable even the training examples are limited to only a few number by using region segmentations of the face and the blending of the mappings. | en |
dc.format | 10 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | cs |
dc.relation.ispartofseries | WSCG 2014: Full Papers Proceedings | en |
dc.rights | © Václav Skala - UNION Agency | en |
dc.subject | animace obličeje | cs |
dc.subject | blandshape animace | cs |
dc.subject | segmentace modelu obličeje | cs |
dc.subject | výraz obličeje | cs |
dc.title | Character Transfer: Example-based individuality retargeting for facial animations | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | facial animation | en |
dc.subject.translated | blendshape animation | en |
dc.subject.translated | facial model segmentation | en |
dc.subject.translated | facial expression | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG 2014: Full Papers Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Kato.pdf | Plný text | 1,27 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/11920
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