Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Ihara, Masayuki | |
dc.contributor.author | Shimada, Yoshihiro | |
dc.contributor.author | Kida, Kenichi | |
dc.contributor.author | Shiwa, Shinichi | |
dc.contributor.author | Ishibashi, Satoshi | |
dc.contributor.author | Mizumori, Takeshi | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2015-09-21T11:45:17Z | |
dc.date.available | 2015-09-21T11:45:17Z | |
dc.date.issued | 2000 | |
dc.identifier.citation | Journal of WSCG. 2000, vol. 8, no. 1-3. | en |
dc.identifier.issn | 1213-6972 (print) | |
dc.identifier.issn | 1213-6980 (CD-ROM) | |
dc.identifier.issn | 1213-6964 (online) | |
dc.identifier.uri | http://hdl.handle.net/11025/15806 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2000/wscg_2000_program.htm | |
dc.format | 8 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | cs |
dc.relation.ispartofseries | Journal of WSCG | en |
dc.rights | © Václav Skala - UNION Agency | cs |
dc.subject | smíšená realita | cs |
dc.subject | kontrola místa | cs |
dc.subject | instrukce lidského pohybu | cs |
dc.subject | překrytí displeje | cs |
dc.subject | stereoskopické vidění | cs |
dc.subject | avatar | cs |
dc.title | Human movement instruction system that utilizes avatar overlays using stereoscopic images | en |
dc.type | článek | cs |
dc.type | article | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.description.abstract-translated | In the Mixed Reality environment that combines the real world and the virtual world it is important to control the ’place’ that comprises both real and virtual objects. In this paper, we study the overlay of humans and avatars in virtual space in the creation of an immersive human movement instruction system that works through a network. In this system, users wear stereoscopic glasses and motion capture devices and perform within an immersive virtual space experience system called CAVETM. A user can look at a stereoscopic image of an avatar that is displayed over his or her own body. In this project, the authors connected two CAVETM systems to a network to develop a system that enables model movement instruction and judgment of movement skills to be implemented by people in remote locations. This paper will introduce the setup and configuration of this system. | en |
dc.subject.translated | mixed reality | en |
dc.subject.translated | control of place | en |
dc.subject.translated | human movement instruction | en |
dc.subject.translated | overlay display | en |
dc.subject.translated | stereoscopic vision | en |
dc.subject.translated | avatar | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | Volume 8, number 1-3 (2000) |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Q79.pdf | Plný text | 425,4 kB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/15806
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