Název: Scientific visualization ability development
Autoři: Ezaki, Takemi
Short, Dennis R.
Citace zdrojového dokumentu: Journal of WSCG. 1996, vol. 4, no. 1-2, p. 79-83.
Datum vydání: 1996
Nakladatel: Václav Skala - UNION Agency
Typ dokumentu: článek
article
URI: http://wscg.zcu.cz/wscg1996/wscg96.htm#abs
http://hdl.handle.net/11025/15978
ISSN: 1213-6972 (print)
1213-6980 (CD-ROM)
1213-6964 (online)
Klíčová slova: vizuální schopnosti;2-3D transformace postav;CG funkce;TOT;RAR;analýza
Klíčová slova v dalším jazyce: visual ability;2-3D figure transformation;CG function;TOT;RAR;analysis
Abstrakt v dalším jazyce: As a method for improving the scientific visual ability of students, the authors have used computer graphics based systems for student practice and the analysis of student responses. The final goal is to develop an effective instructional system by analyzing the underlying knowledge mechanism and reconstructing it for visualization problems. This paper describes the results of the comparison of student performance for 2-3D figure transformation problems under different conditions. The results were used to investigate the sources and causes of projeciton or solid construction errors for multiview problems. Comparative data for RAR (Right Answer Rate) and TOT (Time On Task), and KOT (Key Operation Times) for student solutions were examined for selected, difficult problems. The errors and the suspected causes of the student´s difficulty in solving these problems were related to the student prior knowledge of descriptive geometry.
Práva: © Václav Skala - UNION Agency
Vyskytuje se v kolekcích:Volume 4, number 1-2 (1996)

Soubory připojené k záznamu:
Soubor Popis VelikostFormát 
Ezaki_96.pdfPlný text813,31 kBAdobe PDFZobrazit/otevřít


Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam: http://hdl.handle.net/11025/15978

Všechny záznamy v DSpace jsou chráněny autorskými právy, všechna práva vyhrazena.