Title: | Storylining suspense: an authoring environment for structuring non-linear interactive narratives |
Authors: | Schneider, Oliver Braun, Norbert Habinger, Gregor |
Citation: | Journal of WSCG. 2003, vol. 11, no. 1-3. |
Issue Date: | 2003 |
Publisher: | UNION Agency – Science Press |
Document type: | článek article |
URI: | http://wscg.zcu.cz/wscg2003/Papers_2003/I53.pdf http://hdl.handle.net/11025/1623 |
ISSN: | 1213-6972 |
Keywords: | interaktivní vyprávění;interakce člověk-počítač;počítačové hry |
Keywords in different language: | interactive storytelling;human computer interaction;computer games |
Abstract: | We describe an approach to a new authoring method for interactive storytelling. After positioning digital storytelling in a theoretical context to literature, we consider the author’s view of the tools to be used and introduce a coherent environment that does not restrict the creative process and lets the author feel comfortable, leading him to create well-narrated, interactive non-linear stories. We describe the implementation of the story engine authoring module, which is followed by a project description. |
Rights: | © UNION Agency – Science Press |
Appears in Collections: | Volume 11, number 1-3 (2003) |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/1623
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