Title: Accelerating virtual endoscopy
Authors: Koloszár, József
Jae-Young, Yi
Citation: Journal of WSCG. 2003, vol. 11, no. 1-3.
Issue Date: 2003
Publisher: UNION Agency – Science Press
Document type: článek
article
URI: http://wscg.zcu.cz/wscg2003/Papers_2003/C79.pdf
http://hdl.handle.net/11025/1649
ISSN: 1213-6972
Keywords: vizualizace objemu;sledování paprsku;virtuální endoskopie;virtuální kolonoskopie
Keywords in different language: volume visualization;ray tracing;virtual endoscopy;virtual colonoscopy
Abstract: Applying volumetric ray tracing in interactive visualization has always been limited by low rendering speeds. This paper presents methods for accelerating first-hit ray tracing based virtual endoscopy with negligible impact on image quality, which aim at improving empty-space traversal (tracing all rays to the colon wall and storing the results in a depth buffer) and shading (surface normal approximation at hit locations and simple Phong shading applied to obtain pixel color). The first method proposed accelerates empty-space traversal by exploiting inter-ray coherence based on the fact that the colon wall is a (C2) continuous natural surface, which does not exhibit erratic behavior, such as sharp jumps, steps or edges. The second method presented improves shading performance by using conditional interpolation in pixel space. Results have been successfully implemented in the virtual colonoscopy application ColVis, maintained by the author.
Rights: © UNION Agency – Science Press
Appears in Collections:Volume 11, number 1-3 (2003)

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