Title: Melting objects
Authors: Jones, M. W.
Citation: Journal of WSCG. 2003, vol. 11, no. 1-3.
Issue Date: 2003
Publisher: UNION Agency – Science Press
Document type: článek
article
URI: http://wscg.zcu.cz/wscg2003/Papers_2003/G29.pdf
http://hdl.handle.net/11025/1673
ISSN: 1213-6972
Keywords: animace;tající objekty;objemová grafika;numerická simulace
Keywords in different language: animation;melting objects;volume graphics;numerical simulation
Abstract: This paper describes a technique for producing realistic animations of melting objects. The work presented here introduces a method that accurately models both thermal flow and the latent heat during the phase change. The mechanism for energy transfer to the model is via both boundary conditions and radiation. Emphasis is made on accurately modelling the solid object and the method is particularly suited to rigid solids with complex surface geometry. The underlying objects are constructed using Volume Graphics modelling techniques (specifically voxelization), and a numerical simulation computes the time-dependent heat flow throughout the object. A technique for computing the phase transition is given, and details for rendering the melting objects are provided. The melting is controlled by material parameters, such as specific heat capacity, thermal conductivity, latent heat and temperature. Examples are given of melting ice and a plastic man.
Rights: © UNION Agency – Science Press
Appears in Collections:Volume 11, number 1-3 (2003)

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Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/1673

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