Title: Cylindrical relief texture mapping
Authors: El Helw, Mohamed A.
Yang, Guang-Zhong
Citation: Journal of WSCG. 2003, vol. 11, no. 1-3.
Issue Date: 2003
Publisher: UNION Agency – Science Press
Document type: článek
article
URI: http://wscg.zcu.cz/wscg2003/Papers_2003/D97.pdf
http://hdl.handle.net/11025/1679
ISSN: 1213-6972
Keywords: vykreslování;mapování;reliéfu;textury
Keywords in different language: rendering;texture mapping;relief;textures
Abstract: This paper describes a new Image Based Rendering technique aimed at increasing the realism of textured cylindrical surfaces by adding 3D details and enhancing the depth conceived by the viewer. Cylindrical relief texture mapping extends the existing work on planar relief textures by using cylinders as warp surfaces. After mapping the planar relief texture to a reference cylinder, cylindrical warping equations are used to generate an intermediate image for texture mapping the reference cylinder and introducing motion parallax. The strength of the technique is demonstrated by the visual realism provided, with examples showing how the proposed method can be used for generating depth enhanced panoramas and improved endoscopic simulations.
Rights: © UNION Agency – Science Press
Appears in Collections:Volume 11, number 1-3 (2003)

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