Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Desprat, Caroline | |
dc.contributor.author | Luga, Hervé | |
dc.contributor.author | Jessel, Jean-Pierre | |
dc.contributor.editor | Skala, Václav | |
dc.contributor.editor | Gavrilova, Marina | |
dc.date.accessioned | 2018-04-09T08:50:31Z | - |
dc.date.available | 2018-04-09T08:50:31Z | - |
dc.date.issued | 2015 | |
dc.identifier.citation | WSCG 2015: full papers proceedings: 23rd International Conference in Central Europeon Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. 229-238. | en |
dc.identifier.isbn | 978-80-86943-65-7 (print) | |
dc.identifier.isbn | 978-80-86943-61-9 (CD-ROM) | |
dc.identifier.issn | 2464–4617 (print) | |
dc.identifier.issn | 2464–4625 (CD-ROM) | |
dc.identifier.uri | wscg.zcu.cz/WSCG2015/CSRN-2501.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/29521 | |
dc.description.abstract | Our proposed research project is to enable 3D distributed visualization and manipulation involving collaborative effort through the use of web-based technologies. Our project resulted from a wide collaborative application research fields: Computer Aided Design (CAD), Building Information Modeling (BIM) or Product Life Cycle Management (PLM) where design tasks are often performed in teams and need a fluent communication system. The system allows distributed remote assembling in 3D scenes with real-time updates for the users. This paper covers this feature using hybrid networking solution: a client-server architecture (REST) for 3D rendering (WebGL) and data persistence (NoSQL) associated to an automatically built peer-to-peer (P2P) mesh for real-time communication between the clients (WebRTC). The approach is demonstrated through the development of a web-platform prototype focusing on the easy manipulation, fine rendering and light update messages for all participating users. We provide an architecture and a prototype to enable users to design in 3D together in real time with the benefits of web based online collaboration. | en |
dc.format | 10 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | cs |
dc.relation.ispartofseries | WSCG 2015: full papers proceedings | en |
dc.rights | © Václav Skala - UNION Agency | en |
dc.subject | WebRTC | cs |
dc.subject | WebGL | cs |
dc.subject | spolupráce | cs |
dc.subject | peer-to-peer | cs |
dc.subject | aplikace | cs |
dc.subject | web | cs |
dc.title | Hybrid client-server and P2P network for web-based collaborative 3D design | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | WebRTC | en |
dc.subject.translated | WebGL | en |
dc.subject.translated | collaborative | en |
dc.subject.translated | peer-to-peer | en |
dc.subject.translated | applications | en |
dc.subject.translated | web | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG 2015: Full Papers Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Desprat.pdf | Plný text | 1,09 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/29521
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