Title: Realistic lens distortion rendering
Authors: Lambers, Martin
Sommerhoff, Hendrik
Kolb, Andreas
Citation: WSCG 2018: poster papers proceedings: 26th International Conference in Central Europe on Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. 27-32.
Issue Date: 2018
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
URI: wscg.zcu.cz/WSCG2018/!!_CSRN-2803.pdf
ISBN: 978-80-86943-42-8
ISSN: 2464-4617
Keywords: narušení objektivu;kalibrace kamery;model kamery;OpenCV
Keywords in different language: lens distortion;camera calibration;camera model;OpenCV
Abstract: Rendering images with lens distortion that matches real cameras requires a camera model that allows calibration of relevant parameters based on real imagery. This requirement is not fulfilled for camera models typically used in the field of Computer Graphics. In this paper, we present two approaches to integrate realistic lens distortions effects into any graphics pipeline. Both approaches are based on the most widely used camera model in Computer Vision, and thus can reproduce the behavior of real calibrated cameras. The advantages and drawbacks of the two approaches are compared, and both are verified by recovering rendering parameters through a calibration performed on rendered images.
Rights: © Václav Skala - Union Agency
Appears in Collections:WSCG 2018: Poster Papers Proceedings

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Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/34634

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