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DC poleHodnotaJazyk
dc.contributor.authorMarco, Vicent Sanz
dc.contributor.authorUkita, Norimichi
dc.contributor.authorKobayashi, Natsuko
dc.contributor.authorMatsuoka, Morito
dc.contributor.editorSkala, Václav
dc.date.accessioned2020-07-24T06:07:35Z-
dc.date.available2020-07-24T06:07:35Z-
dc.date.issued2020
dc.identifier.citationJournal of WSCG. 2020, vol. 28, no. 1-2, p. 27-36.en
dc.identifier.issn1213-6972 (print)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213-6964 (on-line)
dc.identifier.urihttp://wscg.zcu.cz/WSCG2020/2020-J_WSCG-1-2.pdf
dc.identifier.urihttp://hdl.handle.net/11025/38422
dc.format10 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.subjectpočítačové viděnícs
dc.subjectzpracování obrazu a videacs
dc.subjectrozpoznávání vzorůcs
dc.subjectsportcs
dc.subjectUIcs
dc.subjectUmělá inteligencecs
dc.titleAICO, Artificial Intelligent COachen
dc.typečlánekcs
dc.typearticleen
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.description.abstract-translatedChoosing effective strategies before playing against an opponent team is a laborious task and one of the main challenges that American football coaches have to cope with. For this reason, we have developed an artificial intelligent American football coach (AICO), a novel system which helps coaches to decide the best defensive strategies to be used against an opponent. Similar to coaches who prepare a winning game plan based on their vast experience and previously obtained opponents’ statistics, AICO uses power of machine learning and video analysis. Tracking every player of the last recorded matches of the opponent team, AICO learns the strategies used by them and then calculates how successfully their own defensive strategies will perform against them. We have used 7350 videos in our experiments obtaining that AICO can recognize the opponent’s strategies with about 93% accuracy and provides the successful rate of each strategy to be used against them with 94% accuracy.en
dc.subject.translatedcomputer visionen
dc.subject.translatedimage and Video Processingen
dc.subject.translatedpattern recognitionen
dc.subject.translatedsporten
dc.subject.translatedAIen
dc.subject.translatedArtificial Intelligenceen
dc.identifier.doihttps://doi.org/10.24132/JWSCG.2020.28.4
dc.type.statusPeer-revieweden
Vyskytuje se v kolekcích:Volume 28, Number 1-2 (2020)

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