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dc.contributor.authorPinherio, Sergio
dc.contributor.authorVelho, Luiz
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-07-17T13:54:41Z
dc.date.available2013-07-17T13:54:41Z
dc.date.issued2002
dc.identifier.citationJournal of WSCG. 2002, vol. 10, no. 1-2, p. 365-372.en
dc.identifier.issn1213-6972 (print)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.issn1213-6964 (online)
dc.identifier.urihttp://wscg.zcu.cz/wscg2002/Papers_2002/B17.ps
dc.identifier.urihttp://hdl.handle.net/11025/6001
dc.description.abstractWe describe a predictive memory management system that allows the visualization of 2D graphic objects in real time. This system is based on a virtual memory model. We show how the page loading system predicts and fetch data before it is accessed by the application and how the page replacement system decides which data should be removed from memory. We demonstrate the effectiveness of the system for real-time visualization of panoramas.en
dc.format8 s., 1 videocs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherUNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© UNION Agencycs
dc.subjecttexturacs
dc.subjectvirtuální paměťcs
dc.subject2D objektycs
dc.subjectvizuální simulacecs
dc.titleA virtual memory system for real-time visualization of multi-resolution 2D objectsen
dc.typečlánekcs
dc.typearticleen
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedtextureen
dc.subject.translatedvirtual memoryen
dc.subject.translated2D objectsen
dc.subject.translatedvisual simulationen
dc.type.statusPeer-revieweden
Appears in Collections:Volume 10, number 1-2 (2002)

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Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/6001

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