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DC poleHodnotaJazyk
dc.contributor.authorMadi, Mohsen
dc.contributor.editorJorge, Joaquim
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-12-20T11:53:24Z
dc.date.available2013-12-20T11:53:24Z
dc.date.issued2006
dc.identifier.citationWSCG '2006: Full Papers Proceedings: The 14-th international Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006: University of West Bohemia, Plzen, Czech Republic, January 31 – February 2, 2006, p. 25-32.en
dc.identifier.isbn80-86943-03-8
dc.identifier.urihttp://wscg.zcu.cz/WSCG2006/Papers_2006/Full/!WSCG2006_Full_Proceedings_Final.pdf
dc.identifier.urihttp://hdl.handle.net/11025/6652
dc.description.abstractWe present a technique for the dynamic annotation of three-dimensional objects in interactive virtual environments. Annotations represent textual or symbolic descriptions providing explanatory or thematic information associated with scene objects. In contrast to techniques that treat annotations as two-dimensional view-plane elements, our technique models annotations as separate three-dimensional scene elements that are automatically positioned and oriented according to the shape of the referenced object. The shape of such an object is generalized by an annotation hull and skeleton used to determine an adequate position and orientation of the annotation with respect to the viewing direction. During camera movements, annotations float along the surface of the annotation hull. Additional constraints for the generalizations provide further control about geometric and dynamical properties. In a case study, we show how this technique can be applied for annotating buildings and other components of virtual 3D city models.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2006: Full Papers Proceedingsen
dc.rights© Václav Skala - UNION Agencyen
dc.subjectparametrizace obloukové délkycs
dc.subjectHermitova interpolacecs
dc.subjectreferenční bodycs
dc.subjectBéziérovy křivkycs
dc.titleUsing the Influence of Curve Tangent Vectors to Generate Approximately Uniformly Distributed Reference Pointsen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedarclength parameterizationen
dc.subject.translatedHermite interpolationen
dc.subject.translatedreference pointsen
dc.subject.translatedBézier curvesen
dc.type.statusPeer-revieweden
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
Vyskytuje se v kolekcích:WSCG '2006: Full Papers Proceedings

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