WSCG '2006: Posters proceedings Domovská stránka kolekce Zobrazit statistiky

Přihlásit se k zasílání denních e-mailů o novinkách RSS Feed RSS Feed RSS Feed
Záznamy kolekce (řazeno podle Datum zaslání v sestupně pořadí): 1 až 20 z 23
Thum, Marco , Demiris, Thanos , Müller, Stefan
A Multimodal User Interface Component for an Augmented Reality Mobile User Guidance System

Wünstel, Michael , Röfer, Thomas
A probabilistic approach for object recognition in a real 3-D office environment

Yuan, Chunrong
Automatic control point segmentation and localization for online camera calibration

Wang, Dusheng , Toh, Hock Lye , Chen, Xiang , Yang, Fan
A simple anti-aliasing method for straight line drawing based on DSP platform

Vergeest, Joris S. M. , Song, Y.
ICP fitness analysis for 3D scan data matching

Sokas, Algirdas
Programming graphical objects and information in engineering drawings

Rubio, Jose Maria Buades , López, Francisco Perales , Gómez, Javier Varona
Matching for perceptual user interface

Pokorný, Pavel
The creation of simple plants by the help of Python script in blender

Önder, Onur , Erdem, Çiğdem , Erdem, Tanju , Güdükbay, Uğur , Özgüç, Bülent
Combined filtering and key-frame reduction of motion capture data with application to 3DTV

Moreno, Aitor , Toro, Carlos , Arizkuren, Iosu , Segura, Alvaro , Posada, Jorge , Novo, Marcelino , Falcón, Juanjo , Alcaín, Nieves
A level-based geometric representation for the real-time simulation of NC machining processes

Mizukoshi, Daisuke , Hori, Yukio , Tomonori, Gotoh
Extension models of Cone tree visualizations to large scale knowledge base with semantic relations

Larrea, Martín L. , Martig, Sergio R. , Castro, Silvia M.
A proposal from information visualization and human computer interaction point of view to the design of industrial interfaces

Hyoungseok, Kim , Hosook, Kim
Sectional discrete curvature estimation based on the parabola

Gumbau, Jesús , Chover, Miguel
Conceptual design of a programmable geometry generator

Chen, Huawei , Hagiwara, Ichiro
Image reconstruction based on combination of wavelet decomposition, inpainting and texture synthesis

Gumbau, Jesús , González, Carlos , Chover, Miguel
Fast GPU-based normal map generation for simplified

Guillot, Olivier , Gourret, Jean-Paul
Square root of 3 subdivision and 3 connected meshes with creases, boundaries and holes

Fousse, Allan , Andres, Eric
Parametric discretization of supercover simplex

Drapikowski, Pavel
Measurement of medical parameters based on 3D surface models

Domański, Dariusz
Fast algorithm for cloud rendering using flat „3D textures”

Záznamy kolekce (řazeno podle Datum zaslání v sestupně pořadí): 1 až 20 z 23