Title: | GPU-Optimized Bi-Directional Path Tracing |
Authors: | Bogolepov, Denis Ulyanov, Danila Sopin, Dmitry Turlapov, Vadim |
Citation: | WSCG 2013: Poster Proceedings: 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS Association, p. 57-60. |
Issue Date: | 2013 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/WSCG2013/!_2013-WSCG-Poster-Proceedings.pdf http://hdl.handle.net/11025/10619 |
ISBN: | 978-80-86943-76-3 |
Keywords: | realistická obrazová syntéza;globální osvětlení;sledování cesty;grafické procesory |
Keywords in different language: | realistic image synthesis;global illumination;bidirectional path tracing;graphic processing units |
Abstract: | In this paper we present a light-weight modification of bi-directional path tracing algorithm that is optimized for massively parallel architectures with limited memory, like GPU. The amount of computations performed by the algorithm is still comparable to unidirectional path tracing. Though modified algorithm preserves some benefits of general bi-directional path tracing and handles indirect illumination and caustics quite efficiently. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG 2013: Poster Proceedings |
Files in This Item:
File | Description | Size | Format | |
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Bogolepov.pdf | Plný text | 304,15 kB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/10619
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