Title: GPU-Optimized Bi-Directional Path Tracing
Authors: Bogolepov, Denis
Ulyanov, Danila
Sopin, Dmitry
Turlapov, Vadim
Citation: WSCG 2013: Poster Proceedings: 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS Association, p. 57-60.
Issue Date: 2013
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: http://wscg.zcu.cz/WSCG2013/!_2013-WSCG-Poster-Proceedings.pdf
http://hdl.handle.net/11025/10619
ISBN: 978-80-86943-76-3
Keywords: realistická obrazová syntéza;globální osvětlení;sledování cesty;grafické procesory
Keywords in different language: realistic image synthesis;global illumination;bidirectional path tracing;graphic processing units
Abstract: In this paper we present a light-weight modification of bi-directional path tracing algorithm that is optimized for massively parallel architectures with limited memory, like GPU. The amount of computations performed by the algorithm is still comparable to unidirectional path tracing. Though modified algorithm preserves some benefits of general bi-directional path tracing and handles indirect illumination and caustics quite efficiently.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG 2013: Poster Proceedings

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