Title: | Locally Adaptive Products for Genuine Spherical Harmonic Lighting |
Authors: | Lee, Joo Ho Kim, Min H. |
Citation: | WSCG 2014: Full Papers Proceedings: 22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS Association, p. 27-36. |
Issue Date: | 2014 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/WSCG2013/!_2013-WSCG-Full-proceedings.pdf http://hdl.handle.net/11025/11911 |
ISBN: | 978-80-86943-74-9 |
Keywords: | globální osvětlení;sférické harmonické osvětlení;počítačová grafika |
Keywords in different language: | global illumination;spherical harmonic lighting;computer graphics |
Abstract: | Precomputed radiance transfer techniques have been broadly used for supporting complex illumination effects on diffuse and glossy objects. Although working with the wavelet domain is efficient in handling all-frequency illumination, the spherical harmonics domain is more convenient for interactively changing lights and views on the fly due to the rotational invariant nature of the spherical harmonic domain. For interactive lighting, however, the number of coefficients must be limited and the high orders of coefficients have to be eliminated. Therefore spherical harmonic lighting has been preferred and practiced only for interactive soft-diffuse lighting. In this paper, we propose a simple but practical filtering solution using locally adaptive products of high-order harmonic coefficients within the genuine spherical harmonic lighting framework. Our approach works out on the fly in two folds. We first conduct multi-level filtering on vertices in order to determine regions of interests, where the high orders of harmonics are necessary for high frequency lighting. The initially determined regions of interests are then refined through filling in the incomplete regions by traveling the neighboring vertices. Even not relying on graphics hardware, the proposed method allows to compute high order products of spherical harmonic lighting for both diffuse and specular lighting. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG 2014: Full Papers Proceedings |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/11911
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.