Title: Recursive Procedural Tonal Art Maps
Authors: Szécsi, László
Szirányi, Marcell
Citation: WSCG 2014: Full Papers Proceedings: 22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS Association, p. 57-66.
Issue Date: 2014
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
URI: http://wscg.zcu.cz/WSCG2013/!_2013-WSCG-Full-proceedings.pdf
ISBN: 978-80-86943-74-9
Keywords: nefotorealistické vykreslování;hatching;tonální umělecké mapy;procedurální texturování
Keywords in different language: non-photorealistic rendering;hatching;tonal art maps;procedural texturing
Abstract: This paper presents a real-time procedural texturing algorithm for hatching parametrized surfaces. We expand on the concept of Tonal Art Maps to define recursive procedural tonal art maps that can service any required level-of- detail, allowing to zoom in on surfaces indefinitely. We explore the mathematical requirements arising for hatching placement and propose algorithms for the generation of the procedural models and for real-time texturing.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG 2014: Full Papers Proceedings

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Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/11914

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