Title: | Recursive Procedural Tonal Art Maps |
Authors: | Szécsi, László Szirányi, Marcell |
Citation: | WSCG 2014: Full Papers Proceedings: 22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS Association, p. 57-66. |
Issue Date: | 2014 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/WSCG2013/!_2013-WSCG-Full-proceedings.pdf http://hdl.handle.net/11025/11914 |
ISBN: | 978-80-86943-74-9 |
Keywords: | nefotorealistické vykreslování;hatching;tonální umělecké mapy;procedurální texturování |
Keywords in different language: | non-photorealistic rendering;hatching;tonal art maps;procedural texturing |
Abstract: | This paper presents a real-time procedural texturing algorithm for hatching parametrized surfaces. We expand on the concept of Tonal Art Maps to define recursive procedural tonal art maps that can service any required level-of- detail, allowing to zoom in on surfaces indefinitely. We explore the mathematical requirements arising for hatching placement and propose algorithms for the generation of the procedural models and for real-time texturing. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG 2014: Full Papers Proceedings |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Szecsi.pdf | Plný text | 5,82 MB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/11914
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